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PVP ruleset
The server is full PvP, for the RP opportunities and realism.
If you must PK, there had better be a good RP reason behind it. If you
have to ask if "this case" is a good reason, it probably isn't. We do
understand mistakes happen sometime however, and sparring with mutual
concent is fine also. Please use some common sense with this. If you
feel your paladin should take violent offense to an evil character
killing innocents in the village, fine... as long as he's not some level
2 newbie while you're a level 12 veteran.
PVP Code of Honor
There is nothing wrong with a good battle, especially if it is in the
context of the world we play in, however there are a few rules that need
to be in place and that everyone should be aware of and adhere to.
Please do not let a pvp situation get to the point where a person is
calling on a GM to enforce these rules.
1. If you lose, be a good sport: honor the victor, laugh it off and keep
having a good time.
2. If you lose a PVP confrontation you are obliged to leave the area the
fight occured in for a short period of time. As a general rule, there is
to be no repeated aggression from either part for the span of 1
real-time hour after a pvp kill.
If the victor leaves the area where the fight occured, or the loser
refuses to leave the area upon request, or either party is abusive in
language, then the mandatory time of seperation and non-aggression is
void. The victor can choose whether or not to enforce this seperation as
there are certain roleplaying situations where a response-retaliation is
in order. If the victor says "move on" then the loser needs to oblige.
3) There is to be no respawn-rushing and repeated attempts to kill
either the loser or the victor by either party.
As obviously it is very lame for a melee to run from the respawn to the
scene of the fight and jump on the victor before they have a chance to
rest. If you plan to retailiate or respond after being defeated, the
loser needs to make the intentions clear to the victor before the
response-retaliation. A simple shout or tell should be adequate, and
also provides a good roleplay scenario.
Changing of
Characters to Provide a PVP Advantage.
It is a violation of the server rules to engage, or once having been
engaged, in a pvp confrontation and then log on a different character or
account and reinitiate pvp combat with the other party involved in the
confrontation.
Example of a violation:
Player A engages Player B in a pvp confrontation. Player B is defeated.
Player B then logs in with a different character to reengage Player A.
Penalties for this may include, warning, loss of levels, character
deletion, or banning from the server depending on the seriousness of the
violation. Penalties will be determined at the staff's discretion. |