Dasaria   
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PVP ruleset

The server is full PvP, for the RP opportunities and realism.

If you must PK, there had better be a good RP reason behind it. If you have to ask if "this case" is a good reason, it probably isn't. We do understand mistakes happen sometime however, and sparring with mutual concent is fine also. Please use some common sense with this. If you feel your paladin should take violent offense to an evil character killing innocents in the village, fine... as long as he's not some level 2 newbie while you're a level 12 veteran.


PVP Code of Honor

There is nothing wrong with a good battle, especially if it is in the context of the world we play in, however there are a few rules that need to be in place and that everyone should be aware of and adhere to.

Please do not let a pvp situation get to the point where a person is calling on a GM to enforce these rules.


1. If you lose, be a good sport: honor the victor, laugh it off and keep having a good time.

2. If you lose a PVP confrontation you are obliged to leave the area the fight occured in for a short period of time. As a general rule, there is to be no repeated aggression from either part for the span of 1 real-time hour after a pvp kill.

If the victor leaves the area where the fight occured, or the loser refuses to leave the area upon request, or either party is abusive in language, then the mandatory time of seperation and non-aggression is void. The victor can choose whether or not to enforce this seperation as there are certain roleplaying situations where a response-retaliation is in order. If the victor says "move on" then the loser needs to oblige.

3) There is to be no respawn-rushing and repeated attempts to kill either the loser or the victor by either party.

As obviously it is very lame for a melee to run from the respawn to the scene of the fight and jump on the victor before they have a chance to rest. If you plan to retailiate or respond after being defeated, the loser needs to make the intentions clear to the victor before the response-retaliation. A simple shout or tell should be adequate, and also provides a good roleplay scenario.

Changing of Characters to Provide a PVP Advantage.

It is a violation of the server rules to engage, or once having been engaged, in a pvp confrontation and then log on a different character or account and reinitiate pvp combat with the other party involved in the confrontation.

Example of a violation:

Player A engages Player B in a pvp confrontation. Player B is defeated. Player B then logs in with a different character to reengage Player A.

Penalties for this may include, warning, loss of levels, character deletion, or banning from the server depending on the seriousness of the violation. Penalties will be determined at the staff's discretion.